Class PixbufAnimation

java.lang.Object
All Implemented Interfaces:
Proxy
Direct Known Subclasses:
PixbufNonAnim, PixbufSimpleAnim

@Generated("io.github.jwharm.JavaGI") public class PixbufAnimation extends GObject
An opaque object representing an animation.

The GdkPixBuf library provides a simple mechanism to load and represent animations. An animation is conceptually a series of frames to be displayed over time.

The animation may not be represented as a series of frames internally; for example, it may be stored as a sprite and instructions for moving the sprite around a background.

To display an animation you don't need to understand its representation, however; you just ask GdkPixbuf what should be displayed at a given point in time.