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Registering new types

Registration

When you extend a Java class from an existing GObject-derived class, Java will treat it as a subclass of GObject:

public class MyObject extends GObject {
class MyObject : GObject {

However, the GObject type system itself will not recognize it as its own class. To do that, you need to register your class as a new GType. Java-GI offers an easy-to-use function to achieve this: Types.register(classname). This will use reflection to determine the name, parent class, implemented interfaces and overridden methods, and will register it as a new GType.

It is recommended to register the new gtype in a static block like this:

    static {
        Types.register(MyObject.class);
    }
    companion object {
        init {
            Types.register(MyObject::class.java)
        }
    }

By using a static initializer, the GObject type will be registered immediately when the JVM classloader initializes the Java class. Similarly, you can register all your classes in your main() method.

With Types.register(), a Java class, interface or enum can be registered as a GType:

  • Classes must extend GObject or a descendant class.
  • Interfaces must extend the Java-GI Proxy interface.
  • Enums are just enums. To register a flags (bitfield) type, add the @Flags annotation.

Info

With a flags type, the values will represent individual bits in a bitfield, that are powers of two (1, 2, 4, 8, etc.), so they can be combined using bitwise operations to represent multiple flags simultaneously. Without the @Flags annotation, the values will have the ordinal enum values, and cannot be bitwise combined.

Construction

When instantiating a new instance of the object, create a static factory method with a descriptive name like create or newInstance that calls GObject::newInstance():

    public static MyObject create() {
        return GObject.newInstance(MyObject.class);
    }
    companion object {
        init {
            Types.register(MyObject::class.java)
        }

        fun create(): MyObject {
            return newInstance(MyObject::class.java)
        }
    }

Now, when you call MyObject.create(), you will have a Java object that is also instantiated as a native GObject instance.

Warning

The constructor must be a static factory method. In a class that directly extends GObject, it's tempting to create a regular constructor that calls super(gtype, ...), but that will not work correctly with GObject class or instance initializer methods (see below).

Finally, add the default memory-address-constructor for Java-GI Proxy objects:

    public MyObject(MemorySegment address) {
        super(address);
    }
}
    constructor(address: MemorySegment?) : super(address)
}

Ignore warnings that the constructor appears unused: This constructor must exist in all Java-GI proxy classes. It enables a Java object to be instantiated automatically for GObject instances returned from native function calls.

If your Java application is module-based, you must export your package to the org.gnome.gobject module in your module-info.java file, to allow the reflection to work:

module my.module.name {
    exports my.package.name to org.gnome.gobject;
}

Specifying the name of the GType

A GType has a unique name, like 'GtkLabel', 'GstObject' or 'GListModel'. (You can query the name of a GType using GObjects.typeName()). When a Java class is registered as a GType, the package and class name are used to generate a unique GType name. You can override this with a specific name using the @RegisteredType attribute:

@RegisteredType(name="MyExampleObject")
public class MyObject extends GObject {
    ...
@RegisteredType(name="MyExampleObject")
class MyObject : GObject {
    ...

To prefix all type names in a package with a shared namespace identifier, use the @Namespace(name="...") annotation in your package-info.java file.

If you don't intend to override the name of the GType, you can safely omit the @RegisteredType and @Namespace annotations.

Method overrides

When you override virtual methods from parent GObject classes (or implemented interfaces), the override will automatically be registered by Types.register(class). You don't need to do this manually.

Chaining up

From inside the method body of an overridden method that is also available as a regular instance method, you cannot call super.method() to "chain up" to a parent (native GObject) virtual method, because Java-GI would invoke the instance method. The instance method would in many cases defer to the virtual function pointer of the derived class, resulting in an endless loop. To work around this problem, instead of super, call the asParent() method that is available on all GObject classes. So instead of super.method(), call asParent().method() to "chain up".

When a virtual method is not available as a regular instance method, you can safely use super.method() to "chain up". These virtual methods are easily recognizable, because they have protected visibility.

Properties

When your class contains getter and setter method pairs, Java-GI will register them as GObject properties. For boolean properties, you can also use isFoo()/setFoo() pairs. Kotlin creates get- and set-methods for Kotlin properties automatically, so in practice a Kotlin property will be registered as a GObject property.

You can define GObject properties with the @Property annotation on other methods besides getter/setter pairs, or when you want to change the property name or change other parameters. When you use @Property, you must annotate both the getter and setter methods (if applicable).

Example definition of an int property with name n-items:

private int size = 0;

public int getNItems() {
    return size;
}

public void setNItems(int nItems) {
    size = nItems;
}
var nItems: Int = 0

Property annotation parameters

The @Property annotation can be used to set a property name and other attributes. It can also be used to mark methods as properties that don't conform to the getter/setter convention. Finally, a @Property(skip=true) annotation can be used to prevent getter/setter methods getting registered as a GObject property.

For properties with a getter and setter method, either both or neither methods must be annotated with @Property (or else they will not be recognized by Java-GI as a pair). The annotation parameters must be specified on the getter. They can be specified on the setter too, but only the parameters on the getter are actually used.

The @Property annotation accepts the following parameters:

Parameter Type Default value
name String inferred
type ParamSpec inferred
readable Boolean true
writable Boolean true
construct Boolean false
constructOnly Boolean false
explicitNotify Boolean false
deprecated Boolean false
minimumValue String type-dependent
maximumValue String type-dependent
defaultValue String type-dependent
skip Boolean false

All @Property annotation parameters are optional.

When the name is not specified, it will be inferred from the name of the method (provided that the method names follow the getX()/setX(...) pattern), stripping the "get" or "set" prefix and converting CamelCase to kebab-case. If you do specify a name, it must be present on both the getter and setter methods (otherwise Java-GI will create two properties, with different names).

When the type is not specified, it will be inferred from the parameter or return-type of the method. When the type is specified, it must be one of the subclasses of GParamSpec. The boolean parameters are GParamFlags arguments, and are documented here.

The @Property parameters minimumValue, maximumValue and defaultValue expect String values. They are transformed by Java-GI to the proper type using Boolean.parseBoolean(), Integer.parseInt() etcetera. Using these three parameters, you can set the minimum, maximum and default values on the GParamSpec of a property that was defined in Java.

  • The minimum and maximum values are not enforced by Java-GI, so on the Java side the benefits are negligible. In most cases it is advisable to implement minimum and maximum property values in Java itself.
  • The default value is returned by Java-GI for properties that have only a setter method in Java.

When the skip parameter is set, the method will not be registered as a GObject property.

Class and instance init functions

To implement a custom class initializer or instance initializer function, use the @ClassInit and @InstanceInit annotations:

// (Optional) class initialization function    
@ClassInit
public static void classInit(GObject.ObjectClass typeClass) {
    ...
}

// (Optional) instance initialization function    
@InstanceInit
public void init() {
    ...
}
companion object {
    ...

    // (Optional) class initialization function    
    @ClassInit
    fun classInit(typeClass: ObjectClass) {
        ...
    }
}

// (Optional) instance initialization function    
@InstanceInit
fun init() {
    ...
}

Be aware that the instance initializer will only run for objects constructed with a static factory method. A regular constructor that calls super(gtype, ...) will not work.

Signals

You can define custom signals in Java classes that extend GObject. For example:

public class Counter extends GObject {

    // register the type
    static {
        Types.register(Counter.class);
    }

    // declare the signal
    @Signal
    public interface LimitReached {
        void run(int limit);
    }

    public void count() {
        num++;
        if (num == limit) {
            // emit the signal
            emit("limit-reached", limit);
        }
    }

    ...
}
class Counter : GObject {

    // register the type
    companion object {
        init {
            Types.register(Counter::class.java)
        }
    }

    // declare the signal
    @Signal
    interface LimitReached {
        fun run(limit: Int)
    }

    fun count() {
        num++
        if (num == limit) {
            // emit the signal
            emit("limit-reached", limit)
        }
    }

    ...
}

The "limit-reached" signal in the example is declared with a functional interface annotated as @Signal. The method signature of the functional interface is used to define the signal parameters and return value. The signal name is inferred from the interface too (converting CamelCase to kebab-case) but can be overridden.

You can connect to the custom signal, like this:

counter.connect("limit-reached", (Counter.LimitReached) (limit) -> {
    System.out.println("Limit reached: " + limit);
});
counter.connect("limit-reached") { limit: Int ->
    println("Limit reached: $limit")
}

Because the signal declaration is an ordinary functional interface, it is equally valid to extend from a standard functional interface like Runnable, BooleanSupplier, or any other one, like (in the above example) an IntConsumer:

    @Signal
    public interface LimitReached extends IntConsumer {}
    @Signal
    interface LimitReached : IntConsumer

It is also possible to set a custom signal name and optional flags in the @Signal annotation, for example @Signal(name="my-signal", detailed=true) to define a detailed signal.

Examples

In this example application, the inner class SolitairePeg is registered as a GObject subclass that implements the Paintable interface.